Basic Moves
To break the fourth wall, roll + weird. On a 10+, you receive a genre-aware insight about the current situation and take +1 forward. On a 7-9, you receive an insight but expose yourself to writer anger.
Advanced Moves
To scan minds and influence people, roll + weird. On a 10+, hold 3. On a 7-9, hold 1. Spend one to ask a question from the read person list or compel one person to follow your instructions. If they're a leading character, they can choose not to follow but they mark experience if they do. If you read another psychic's mind, you experience psychic feedback. You take -1 ongoing and can't roll + weird until you shake it off.
To predict the future, roll + weird. On a 10+, you get a good insight into a future event. On a 7-9, you get an incorrect insight into a future event, but take +1 ongoing until you figure out you're wrong or cause it to become true.
To create haute cuisine, roll + weird. On a 10+, choose 3. On a 7-9, choose one.
- It isn't flammable or explosive.
- It actually tastes good.
- It isn't actively poisonous.
- It doesn't require special ingredients.
No comments:
Post a Comment