Sunday, 6 December 2009

Metal and Gaming

Hi, Altharis, or Zorro to my friends, here.
This is my first post to the blog my friends, The Lone Amigo and Jarrah, set up; and have since been pestering me about making a contribution.

I'm not going to give you tables, game reports, or setting thoughts; just a small thought that crossed my head about why so many metalheads are gamers, and vice versa.

Being the player of Pöwër Mürdërfäcë during Jarrah's last game, which you can read about below and above, and being an ex-Dabbler in the Metal Arts (Now turned to the indie side. Sorry metal fans, but the call of the acoustic has won me over.) who thinks about games more than is healthy, I felt compelled to pop my online cherry, and blog this.

Good quality metal, the kind with intelligent fans, doesn't take itself too seriously. And, refreshingly enough, it's fans don't take it too seriously either.

Same with gaming.

At it's core, to me at least, metal is, about being awesome, over the top, realising those dark desires and releasing that negative energy in a fun and constructive way, and rocking out with friends.

So is gaming.

Hell, the best analogy I've ever heard for gaming is Ron Edwards' (I decline to comment on some of the stories surrounding this man) band analogy, where he likens gaming to jamming in a band. You all get together, and you each bring your particular style of gaming/your own instrument to the table. Sometimes you all play in harmony, sometimes one person gets a solo, but every time you play, you bring your own gaming style to the table, and try to merge it with others. A bad gaming group is like a bad band, everybody playing different, incompatible tunes, trying to block out all the others.
This entire analogy is the perfect bridge for gaming and metal, and it partially explains why so many of my gamer friends have a taste for metal.

Just a little something to think about,
Altharis

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